BUILD D1010
Patch notes.
What changed on the server, newest first.
Known issues
- Bob in the tutorial: getting up instead of a new Bob is in testing.
- Some escort missions can still stall at the hand-over. Abandon and retake the mission.
- Abilities under repair: Determination, Balance, Purity, Mobius Code, Energized Attacks, Precise Blow and Detect Vulnerability use Inner Strength but have no effect yet.
- Sneak-attack openers hit like a normal attack; Recall Team Member / Mission Team summon nobody; style clicks (Handguns, Rifles, SMG, Kung Fu) do nothing yet.
- Spinning Flower, Sweep the Floor and Aikido Spinning Clay Pigeon hit much harder than intended.
- Upgrading an attack ability does not raise its damage yet, and many buff/debuff side effects (e.g. Powerless, slows) do not apply yet.
- Heals and revives cannot be used in close combat yet; thrown poison/bleed damage over time is too strong; Lockdown breaks on damage; attacks never miss.
D1010 (October 16)
- You now see other players' close-combat fights (a network bug hid them).
- Players and enemies no longer flicker in and out around 50 m; they stay visible to about 75 m.
- Chopper gangs fight with fists, like 2009 - no more guns.
- About 10 seconds after a fight your character lowers the gun by itself - no more jumping.
- Hyper-Sprint is back to its 2009 speed (+15%).
- Enemies 5 or more levels below you leave you alone unless you attack them (also mission guards and stealth).
- Pandora collectors corrected from original screenshots (Fasset, Fechamento, Officer Taylor).
D998 (October 15)
- Less lag: the server no longer freezes for a moment when someone clicks an NPC, loots or equips.
- You now see other players shoot, with the gun in their hand.
- Guns stay in hand: players and enemies show their gun when they come into view, and yours is there from login.
- Team window shows real health and Inner Strength; teammates show on the map.
- Codebase trades again (Industrial Jacket for Mercury's note, Chopper Keys).
- Guide and NPC lines go to chat only - no more white text on screen.
- Report a bug in game: type /t bug and your message.
- Clicking a special move twice costs Inner Strength only once; it is dropped when the fight ends.
- Sitting on toilets puts you on the seat, not in the wall.
- Mission items taken from laptops go to the player who took them.
D985 (October 15)
- A wrong username or password now shows "incorrect" without crashing or hanging the launcher.
- Accounts now come from the sign-up site at mxorevived.com.
D983 (October 15)
- A wrong username or password now shows the proper "incorrect" message instead of hanging or crashing the launcher.
D982 (October 15)
- A wrong username or password now gets an answer right away instead of hanging on "Authenticating".
- Groundwork for the new account system (not switched on yet).
D974 (October 15)
- After the tutorial nobody calls you: follow the waypoint to Clio.
- New characters start with an empty contact list; you add people by meeting them.
- Collector texts are shown in full, including RPM's tip to call Zion command.
D969 (October 14)
- Tutorial: you now equip your gun yourself before the firing lesson.
- Beta test gift: Bob drops a Beta Hat every time he goes down.
D966 (October 14)
- You leave combat about 10 seconds after the last enemy gives up.
- Tutorial: Bob can get up after "Again" (test switch, off for now).
D963 (October 14)
- Escorts now lead to another building, never back to the same one.
- Inside buildings you see one waypoint at a time.
D960 (October 14)
- More original 2009 mission dialogue: Zion 11.2.2 and the three intro chains.
- Two Machine missions added: Downtime and Bugged Line.
D957 (October 14)
- Reputation is gained like in 2009: easy at first, harder as it rises.
- Binary Boy asks for 20 heads per box.
- Free-fire damage matches 2009.
D951 (October 13)
- Combat now uses the original 2009 damage. Enemies are tougher at low level.
- 21 Zion missions now use their original dialogue.
- Team fixes: Disband, Make Leader, team chat stays in the team.
- Tutorial: your attributes are kept, a real dojo door, new jump texts.
Pre-alpha test server. Thanks to rajkosto, RedEye, Vesuveus and the MxO community archivists.